Post by Vinegaress on Mar 9, 2015 19:06:55 GMT
We all love Tomb Raider and I think it's safe to say, some of the best elements of levels are the puzzles, traps, and enemies with a some good exploration bits mixed in between. That being said, what kind of level would be the perfect level of all time to you? I will be listing different key elements, and it's up to you to choose which element(s) you like better. Afterwards, I will tally up all the elements from all the responses and elements with the higher chosen count will count towards the final ultimate level! Who said you need to be a game-designer to make the best level ever?
E N V I R O N M E N T
Examples:
You may choose from the following:
Snowy (Prime examples: Tibet, Antarctica, Russia, Kazakhstan, Jan Mayen Island.)
Rainy (Prime examples: Mexico, India, Ireland.)
Desert-styled (Prim examples: Egypt, Peru.)
City-scapes (Prime examples: England, France, Venice, Japan.)
Jungles (Prime examples: The Lost Valley, India, South Pacific, Bolivia, Mexico, Yamatai.)
There are many different environments that have been put through-out the Tomb Raider series, such as snowy, underwater, rainy, desert, etc. What environment makes the perfect setting for Lara to you?
Examples:
You may choose from the following:
Snowy (Prime examples: Tibet, Antarctica, Russia, Kazakhstan, Jan Mayen Island.)
Rainy (Prime examples: Mexico, India, Ireland.)
Desert-styled (Prim examples: Egypt, Peru.)
City-scapes (Prime examples: England, France, Venice, Japan.)
Jungles (Prime examples: The Lost Valley, India, South Pacific, Bolivia, Mexico, Yamatai.)
T R A P S
Perhaps one of the best elements of Tomb Raider is the fact that traps are always prominent, as well as challenging and thought-provoking. That being said, there have been many traps throughout the series. Which are the best for you to defeat?
Perhaps one of the best elements of Tomb Raider is the fact that traps are always prominent, as well as challenging and thought-provoking. That being said, there have been many traps throughout the series. Which are the best for you to defeat?
Examples:
Spiked Floors/Walls (Prime examples: Great Wall, Temple of Xian, India, Xibalba.)
Springboards (Prime examples: Ice Palace, Temple of Xian.)
Burning/Flame Traps (Prime examples: England, St. Francis Folley, Hall of Seasons, Forty-Fathoms, The Barkhang Monastery, The Tomb of Set.)
Rolling Boulders (Prime examples: Great Wall of China, The Opera House, Ghana. Almost every Tomb Raider game, lol!)
Springboards (Prime examples: Ice Palace, Temple of Xian.)
Burning/Flame Traps (Prime examples: England, St. Francis Folley, Hall of Seasons, Forty-Fathoms, The Barkhang Monastery, The Tomb of Set.)
Rolling Boulders (Prime examples: Great Wall of China, The Opera House, Ghana. Almost every Tomb Raider game, lol!)
M U S I C
My personal opinion about the Tomb Raider soundtracks, is that anytime there's a trap, a scary sequence, or a beautiful locaton, Tomb Raider always knows how to bring that to life, ten-folder. While I've picked out my personal favorites for certain moments, (feel free to suggest your own if you don't find the one you like listed below), which music sequences are your favorites? (This will be a two part category. One for traps/enemies, and one for levels/exploration.)
My personal opinion about the Tomb Raider soundtracks, is that anytime there's a trap, a scary sequence, or a beautiful locaton, Tomb Raider always knows how to bring that to life, ten-folder. While I've picked out my personal favorites for certain moments, (feel free to suggest your own if you don't find the one you like listed below), which music sequences are your favorites? (This will be a two part category. One for traps/enemies, and one for levels/exploration.)
Traps:
Exploration:
Exploration: